LiveLike combines live sports streaming, an immersive technology experience, and a greater social community of friends & fans. Software across Virtual Reality and Mobile allows fans to experience sports in brand new ways.
Currently I am the Technical Design Lead of UX / UI, heading up the design team's effort toward new interfaces for mobile, web, and VR/AR. In addition to product design (including user testing, wireframing, and visual design) I help to manage our team's various projects and ensure they are cohesive with our overall creative direction.
We ship approximately one newly customized app per month, while also designing new product features on a longer timeline. This requires me to manage multiple projects simultaneously while ensuring key deliverable deadlines are met.
An innovative app for experiencing sports in a brand new way. Different types of video like 180°, 360°, and multi-camera can all be watched while sharing the experience with your friends and interacting with stats.
I led the product design team’s efforts toward designing a new native mobile app, allowing our users to interact with our broad feature set in innovative new ways.
A web-based Content Management System built for managing interactive widgets, chat feeds, and live video broadcasts accessible from LiveLike’s new mobile apps.
LiveLike’s product had challenges with content discovery. Video types were scattered and difficult to find, and the UI wasn’t built to handle content catalogs that were growing larger.
The user flow and information architecture was completely reworked, resulting in a faster time-to-content and less user confusion. I designed a new menu system that highlighted important content and let users explore before making any decisions. This system now allows LiveLike to scale moving forward and have the flexibility to work with more clients with varying needs.
Tiply's trying to change the way we tip. Using visual face scanning this application allows you to tip anyone around you without having to enter their name, or carry cash.
Myself and one other designer helped Tiply develop their brand, as well as design their website and iPhone app. We wanted to focus on simplicity and speed in order to accelerate the tipping process and let the system do most of the work.
Formula One needed a Windows Phone and Tablet app to give their customers access to live race data, and information on tracks and drivers. I reimagined their data into a series of tables and live race tracks in order to get spectators more involved in the action.
The Society of Digital Agencies (SoDA) approached my team about creating an internal microsite for discovering useful software tools.
With a quick turnaround, I worked with a developer to create a rating and filtering system that matched SoDA's brand, but elevated it to a more beautiful level.
When the Seahawks clinched their final playoff victory in 2014 our team got to work creating a scavenger hunt around Seattle to coincide with Super Bowl XLIX. While the strategists figured out the secret locations, I had just one day to craft a brand for the contest.
I wanted to create a logo that instantly felt like Seattle and the Seahawks, while avoiding any specific Seahawks-related iconography due to trademarks. What resulted was a beautiful mark that works equally well on light and dark, and functioned well in our social media campaign. Vertical and horizontal versions were created in order to work well across all our different applications.
In my free time I like to home brew beer, and make some sweet labels for them too! Here's a little collection of some of my favorite labels I've made.